Robonine Lab documentation
Guides for independent study and teacher-led lessons, from signing in to programming a robot.
Where to start
- Students — accounts, virtual robots, the course, homework and projects.
- Teachers — classes, progress, assignments, reviews and demonstrations.
- Tools — buttons, fields and examples for Lab tools.
- Reference — interface, connections, hardware and terminology.
Your first result without hardware
Open Lab, sign in and choose a virtual connection. Start with the introduction and interface. A virtual arm lets you explore controls and check programs in 3D; physical assembly and mechanical checks still require hardware.
Connect a virtual or physical robot
How to use these guides
Instructions identify screens and controls by name. Each screenshot shows a particular operating mode. A simulation does not demonstrate movement of a real arm. Menu entries depend on your role and class membership.
Need assembly instructions?
Use the separate SO-ARM101 assembly guide. Match the instructions and power supply to your kit, then return here for connection and calibration.
Controls
| Button or field | Action and result |
|---|---|
| Students | Opens instructions for signing in, connecting, taking lessons and submitting assignments. Start here for independent study. |
| Teachers | Opens guidance for groups, publishing assignments, reviewing submissions and shared presentations. |
| Tools | A separate tab with a catalog and articles covering 15 tools. Each article explains buttons, fields, results and availability conditions. |
| Reference | Opens general information about the interface, connections, hardware, calibration, files and terminology. |
| Search | Enter a tool name or task. Open a result and use the article’s contents to find the operation you need. |
| Screenshot in an article | Click to open the complete image. Its caption explains the mode and capture conditions; a Virtual screenshot is not a physical hardware test. |
Suggested first route: connect using Virtual → change one joint → create and play two points.